Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include |
#include "ShaderCompiler.h" |
enum EShaderCompileJobPriority
{
None = 0xff,
Low = 0u,
Normal,
High,
ForceLocal,
Num,
}
Name |
Description |
---|---|
None |
|
Low |
|
Normal |
|
High |
|
ForceLocal |
|
Num |