EShadowMapInteractionType

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneTypes.h

Include

#include "SceneTypes.h"

Syntax

enum EShadowMapInteractionType
{
    SMIT_None            = 0,
    SMIT_GlobalVolume    = 1,
    SMIT_Texture         = 2,
    SMIT_NumBits         = 3,
}

Values

Name

Description

SMIT_None

SMIT_GlobalVolume

SMIT_Texture

SMIT_NumBits

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