EShowFlagInitMode

To customize the EngineShowFlags constructor

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShowFlags.h

Include

#include "ShowFlags.h"

Syntax

enum EShowFlagInitMode
{
    ESFIM_Game,
    ESFIM_Editor,
    ESFIM_VREditing,
    ESFIM_All0,
}

Values

Name

Description

ESFIM_Game

ESFIM_Editor

ESFIM_VREditing

ESFIM_All0

Remarks

To customize the EngineShowFlags constructor

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