Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h |
Include |
#include "SkeletalMeshTypes.h" |
enum ESkinVertexColorChannel
{
Red = 0,
Green = 1,
Blue = 2,
Alpha = 3,
}
Name |
Description |
---|---|
Red |
|
Green |
|
Blue |
|
Alpha |
Name of vertex color channels