ESoundMixState::Type

Current state of a SoundMix

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Syntax

namespace ESoundMixState
{
    enum Type
    {
        Inactive,
        FadingIn,
        Active,
        FadingOut,
        AwaitingRemoval,
    }
}

Values

Name

Description

Inactive

Waiting to fade in.

FadingIn

Fading in.

Active

Fully active.

FadingOut

Fading out.

AwaitingRemoval

Time elapsed, just about to be removed.

Remarks

Current state of a SoundMix

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