FGraphActionListBuilderBase::ActionGroup::GetCategoryChain

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h

Include

#include "EdGraph/EdGraphSchema.h"

Source

/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphSchema.cpp

Syntax

const TArray< FString > & GetCategoryChain() const

Returns

A reference to the array of strings that represent the category chain

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss