UEdGraphNode::GetJumpTargetForDoubleClick

Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin)

Windows
MacOS
Linux

Override Hierarchy

UEdGraphNode::GetJumpTargetForDoubleClick()

UConversationGraphNode::GetJumpTargetForDoubleClick()

UAnimStateNodeBase::GetJumpTargetForDoubleClick()

UAnimGraphNode_StateMachineBase::GetJumpTargetForDoubleClick()

UAnimGraphNode_UseCachedPose::GetJumpTargetForDoubleClick()

UAnimGraphNode_CustomProperty::GetJumpTargetForDoubleClick()

UAnimGraphNode_LinkedAnimLayer::GetJumpTargetForDoubleClick()

UK2Node_CreateDelegate::GetJumpTargetForDoubleClick()

UK2Node_Composite::GetJumpTargetForDoubleClick()

UEdGraphNode_Reference::GetJumpTargetForDoubleClick()

UAnimGraphNode_LinkedAnimLayer::GetJumpTargetForDoubleClick()

UK2Node_Tunnel::GetJumpTargetForDoubleClick()

UK2Node_Composite::GetJumpTargetForDoubleClick()

UK2Node_MacroInstance::GetJumpTargetForDoubleClick()

UK2Node_MacroInstance::GetJumpTargetForDoubleClick()

UK2Node_Timeline::GetJumpTargetForDoubleClick()

UK2Node_Event::GetJumpTargetForDoubleClick()

UK2Node_Variable::GetJumpTargetForDoubleClick()

UK2Node_CallFunction::GetJumpTargetForDoubleClick()

UK2Node::GetJumpTargetForDoubleClick()

UAnimGraphNode_StateMachineBase::GetJumpTargetForDoubleClick()

UAnimGraphNode_UseCachedPose::GetJumpTargetForDoubleClick()

UAnimGraphNode_CustomProperty::GetJumpTargetForDoubleClick()

UAnimGraphNode_LinkedAnimLayer::GetJumpTargetForDoubleClick()

UK2Node_CreateDelegate::GetJumpTargetForDoubleClick()

UK2Node_Composite::GetJumpTargetForDoubleClick()

UAnimGraphNode_LinkedAnimLayer::GetJumpTargetForDoubleClick()

UK2Node_Tunnel::GetJumpTargetForDoubleClick()

UK2Node_Composite::GetJumpTargetForDoubleClick()

UK2Node_MacroInstance::GetJumpTargetForDoubleClick()

UK2Node_MacroInstance::GetJumpTargetForDoubleClick()

UK2Node_Timeline::GetJumpTargetForDoubleClick()

UK2Node_Event::GetJumpTargetForDoubleClick()

UK2Node_Variable::GetJumpTargetForDoubleClick()

UK2Node_CallFunction::GetJumpTargetForDoubleClick()

UAnimGraphNode_Base::GetJumpTargetForDoubleClick()

UAnimGraphNode_StateMachineBase::GetJumpTargetForDoubleClick()

UAnimGraphNode_UseCachedPose::GetJumpTargetForDoubleClick()

UAnimGraphNode_CustomProperty::GetJumpTargetForDoubleClick()

UAnimGraphNode_LinkedAnimLayer::GetJumpTargetForDoubleClick()

UAnimGraphNode_LinkedAnimLayer::GetJumpTargetForDoubleClick()

UAnimGraphNode_Base::GetJumpTargetForDoubleClick()

UAnimGraphNode_StateMachineBase::GetJumpTargetForDoubleClick()

UAnimGraphNode_UseCachedPose::GetJumpTargetForDoubleClick()

UAnimGraphNode_CustomProperty::GetJumpTargetForDoubleClick()

UAnimGraphNode_LinkedAnimLayer::GetJumpTargetForDoubleClick()

UAnimGraphNode_LinkedAnimLayer::GetJumpTargetForDoubleClick()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h

Include

#include "EdGraph/EdGraphNode.h"

Source

/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp

Syntax

virtual UObject * GetJumpTargetForDoubleClick() const

Remarks

Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin)

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