Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h |
Include |
#include "Engine/DebugCameraController.h" |
void ReceiveOnDeactivate
(
class APlayerController * RestoredPC
)
Function called on deactivation of debug camera controller.
Parameter |
Description |
---|---|
RestoredPC |
The Player Controller that the player input is being returned to. |