ADebugCameraController::SelectTargetedObject

Selects the object the camera is aiming at.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h

Include

#include "Engine/DebugCameraController.h"

Source

/Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp

Syntax

void SelectTargetedObject()

Remarks

Selects the object the camera is aiming at.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss