Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h |
Include |
#include "Engine/LODActor.h" |
UHLODProxy * GetProxy() const
Get the proxy mesh we use to render
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h |
Include |
#include "Engine/LODActor.h" |
UHLODProxy * GetProxy() const
Get the proxy mesh we use to render