ALODActor::HasValidLODChildren

Returns whether or not this LODActor has valid SubActors and whether or not their contained Primitive Components are linked (LODParentPrimitive) to StaticMeshComponent

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h

Include

#include "Engine/LODActor.h"

Source

/Engine/Source/Runtime/Engine/Private/LODActor.cpp

Syntax

const bool HasValidLODChildren() const

Remarks

Returns whether or not this LODActor has valid SubActors and whether or not their contained Primitive Components are linked (LODParentPrimitive) to StaticMeshComponent

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