Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h |
Include |
#include "Engine/LODActor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LODActor.cpp |
Check to see if this mesh is built
Parameter |
Description |
---|---|
bInForce |
Whether to force the recalculation of this actor's build flag. If this is false then the cached flag is used an only recalculated every so often. |