Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h |
Include |
#include "Engine/LODActor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LODActor.cpp |
void SetLODParent
(
UPrimitiveComponent * InLODParent,
float InParentDrawDistance,
bool bInApplyToImposters
)
Set LOD Parent component for all of our components, normally associated with an ALODActor.
Parameter |
Description |
---|---|
InLODParent |
This component used to compute visibility when hierarchical LOD is enabled. |
InParentDrawDistance |
Updates the MinDrawDistances of the LODParent |
bInApplyToImposters |
Whether this should be applied to imposters instanced static meshes components. |