ALODActor::SetLODParent

Set LOD Parent component for all of our components, normally associated with an [ALODActor](API\Runtime\Engine\Engine\ALODActor).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h

Include

#include "Engine/LODActor.h"

Source

/Engine/Source/Runtime/Engine/Private/LODActor.cpp

Syntax

void SetLODParent
(
    UPrimitiveComponent * InLODParent,
    float InParentDrawDistance,
    bool bInApplyToImposters
)

Remarks

Set LOD Parent component for all of our components, normally associated with an ALODActor.

Parameters

Parameter

Description

InLODParent

This component used to compute visibility when hierarchical LOD is enabled.

InParentDrawDistance

Updates the MinDrawDistances of the LODParent

bInApplyToImposters

Whether this should be applied to imposters instanced static meshes components.

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