| AActor::EnableInput()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptActor.h |
Include |
#include "Engine/LevelScriptActor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LevelScriptActor.cpp |
virtual void EnableInput
(
class APlayerController * PlayerController
)
Pushes this actor on to the stack of input being handled by a PlayerController.
Parameter |
Description |
---|---|
PlayerController |
The PlayerController whose input events we want to receive. |