APlanarReflection::EditorApplyScale

Called by ApplyDeltaToActor to perform an actor class-specific operation based on widget manipulation.

Windows
MacOS
Linux

Override Hierarchy

AActor::EditorApplyScale()

APlanarReflection::EditorApplyScale()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/PlanarReflection.h

Include

#include "Engine/PlanarReflection.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp

Syntax

virtual void EditorApplyScale
(
    const FVector & DeltaScale,
    const FVector * PivotLocation,
    bool bAltDown,
    bool bShiftDown,
    bool bCtrlDown
)

Remarks

Called by ApplyDeltaToActor to perform an actor class-specific operation based on widget manipulation. The default implementation is simply to modify the actor's draw scale.

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