| AActor::EditorApplyScale()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/PointLight.h |
Include |
#include "Engine/PointLight.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Light.cpp |
Called by ApplyDeltaToActor to perform an actor class-specific operation based on widget manipulation. The default implementation is simply to modify the actor's draw scale.