ASceneCapture::GetMeshComp

Returns MeshComp subobject

Windows
MacOS
Linux

Deprecated

  • SceneCapture's mesh and frustum components should now be accessed through the SceneCaptureComponent instead of the Actor

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture.h

Include

#include "Engine/SceneCapture.h"

Syntax

UStaticMeshComponent * GetMeshComp() const

Remarks

Returns MeshComp subobject

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