ATriggerBase

An actor used to generate collision events (begin/end overlap) in the level.

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/TriggerBase.h

Include

#include "Engine/TriggerBase.h"

Syntax

class ATriggerBase : public AActor

Remarks

An actor used to generate collision events (begin/end overlap) in the level.

Constructors

Name Description

Public function

ATriggerBase

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

UShapeCompon...

 

GetCollisionComponent()

Returns CollisionComponent subobject

Public function Const

UBillboardCo...

 

GetSpriteComponent()

Returns SpriteComponent subobject

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