CheckTextureStreamingBuildValidity

Check if the lighting build is dirty. Updates the needs rebuild status of the level and world.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h

Include

#include "Engine/TextureStreamingTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingBuild.cpp

Syntax

void CheckTextureStreamingBuildValidity
(
    UWorld * InWorld
)

Remarks

Check if the lighting build is dirty. Updates the needs rebuild status of the level and world.

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