Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
namespace EAttachLocation
{
enum Type
{
KeepRelativeOffset,
KeepWorldPosition,
SnapToTarget,
SnapToTargetIncludingScale,
}
}
Name |
Description |
---|---|
KeepRelativeOffset |
Keeps current relative transform as the relative transform to the new parent. |
KeepWorldPosition |
Automatically calculates the relative transform such that the attached component maintains the same world transform. |
SnapToTarget |
Snaps location and rotation to the attach point. |
SnapToTargetIncludingScale |
Snaps entire transform to target, including scale. |
Deprecated rules for setting transform on attachment, new functions should use FAttachmentTransformRules isntead