EBlueprintType

Enumerates types of blueprints.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h

Include

#include "Engine/Blueprint.h"

Syntax

enum EBlueprintType
{
    BPTYPE_Normal,
    BPTYPE_Const,
    BPTYPE_MacroLibrary,
    BPTYPE_Interface,
    BPTYPE_LevelScript,
    BPTYPE_FunctionLibrary,
    BPTYPE_MAX,
}

Values

Name

Description

BPTYPE_Normal

Normal blueprint.

BPTYPE_Const

Blueprint that is const during execution (no state graph and methods cannot modify member variables).

BPTYPE_MacroLibrary

Blueprint that serves as a container for macros to be used in other blueprints.

BPTYPE_Interface

Blueprint that serves as an interface to be implemented by other blueprints.

BPTYPE_LevelScript

Blueprint that handles level scripting.

BPTYPE_FunctionLibrary

Blueprint that serves as a container for functions to be used in other blueprints.

BPTYPE_MAX

Remarks

Enumerates types of blueprints.

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