Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h |
Include |
#include "Engine/RendererSettings.h" |
namespace EClearSceneOptions
{
enum Type
{
NoClear = 0,
HardwareClear = 1,
QuadAtMaxZ = 2,
}
}
Name |
Description |
---|---|
NoClear |
|
HardwareClear |
|
QuadAtMaxZ |
Enumerates ways to clear a scene.