Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
namespace EComponentSocketType
{
enum Type
{
Invalid,
Bone,
Socket,
}
}
Name |
Description |
---|---|
Invalid |
Not a valid socket or bone name. |
Bone |
Skeletal bone. |
Socket |
Socket. |
Type of a socket on a scene component.