EEarlyZPass::Type

Enumerates available options for early Z-passes.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h

Include

#include "Engine/RendererSettings.h"

Syntax

namespace EEarlyZPass
{
    enum Type
    {
        None               = 0,
        OpaqueOnly         = 1,
        OpaqueAndMasked    = 2,
        Auto               = 3,
    }
}

Values

Name

Description

None

OpaqueOnly

OpaqueAndMasked

Auto

Remarks

Enumerates available options for early Z-passes.

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