Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h |
Include |
#include "Engine/RendererSettings.h" |
namespace EEarlyZPass
{
enum Type
{
None = 0,
OpaqueOnly = 1,
OpaqueAndMasked = 2,
Auto = 3,
}
}
Name |
Description |
---|---|
None |
|
OpaqueOnly |
|
OpaqueAndMasked |
|
Auto |
Enumerates available options for early Z-passes.