Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
enum EFullyLoadPackageType
{
FULLYLOAD_Map,
FULLYLOAD_Game_PreLoadClass,
FULLYLOAD_Game_PostLoadClass,
FULLYLOAD_Always,
FULLYLOAD_Mutator,
FULLYLOAD_MAX,
}
Name |
Description |
---|---|
FULLYLOAD_Map |
Load the packages when the map in Tag is loaded. |
FULLYLOAD_Game_PreLoadClass |
Load the packages before the game class in Tag is loaded. |
FULLYLOAD_Game_PostLoadClass |
Load the packages after the game class in Tag is loaded. |
FULLYLOAD_Always |
Fully load the package as long as the DLC is loaded. |
FULLYLOAD_Mutator |
Load the package for a mutator that is active. |
FULLYLOAD_MAX |
Enumerates types of fully loaded packages.