Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h |
Include |
#include "Engine/Blueprint.h" |
enum EGetObjectOrWorldBeingDebuggedFlags
{
None = 0,
IgnorePendingKill = 1 << 0,
}
Name |
Description |
---|---|
None |
Use normal weak ptr semantics when accessing the referenced object. |
IgnorePendingKill |
Return a valid ptr even if the PendingKill flag is set on the referenced object. |
Control flags for current object/world accessor methods