EMaterialTessellationMode

This is used by the drawing passes to determine tessellation policy, so changes here need to be supported in native code.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum EMaterialTessellationMode
{
    MTM_NoTessellation,
    MTM_FlatTessellation,
    MTM_PNTriangles,
    MTM_MAX,
}

Values

Name

Description

MTM_NoTessellation

Tessellation disabled.

MTM_FlatTessellation

Simple tessellation.

MTM_PNTriangles

Simple spline based tessellation.

MTM_MAX

Remarks

This is used by the drawing passes to determine tessellation policy, so changes here need to be supported in native code.

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