EMeshBufferAccess

Which processors will have access to Mesh Vertex Buffers.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum EMeshBufferAccess
{
    Default,
    ForceCPUAndGPU,
}

Values

Name

Description

Default

Access will be determined based on the assets used in the mesh and hardware / software capability.

ForceCPUAndGPU

Force access on both CPU and GPU.

Remarks

Which processors will have access to Mesh Vertex Buffers.

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