EMeshInstancingReplacementMethod

How to replace instanced

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h

Include

#include "Engine/MeshMerging.h"

Syntax

enum EMeshInstancingReplacementMethod
{
    RemoveOriginalActors,
    KeepOriginalActorsAsEditorOnly,
}

Values

Name

Description

RemoveOriginalActors

Destructive workflow: remove the original actors when replacing with instanced static meshes

KeepOriginalActorsAsEditorOnly

Non-destructive workflow: keep the original actors but hide them and set them to be editor-only

Remarks

How to replace instanced

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