Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h |
Include |
#include "Engine/EngineBaseTypes.h" |
namespace ENetworkFailure
{
enum Type
{
NetDriverAlreadyExists,
NetDriverCreateFailure,
NetDriverListenFailure,
ConnectionLost,
ConnectionTimeout,
FailureReceived,
OutdatedClient,
OutdatedServer,
PendingConnectionFailure,
NetGuidMismatch,
NetChecksumMismatch,
}
}
Name |
Description |
---|---|
NetDriverAlreadyExists |
A relevant net driver has already been created for this service |
NetDriverCreateFailure |
The net driver creation failed |
NetDriverListenFailure |
The net driver failed its Listen() call |
ConnectionLost |
A connection to the net driver has been lost |
ConnectionTimeout |
A connection to the net driver has timed out |
FailureReceived |
The net driver received an NMT_Failure message |
OutdatedClient |
The client needs to upgrade their game |
OutdatedServer |
The server needs to upgrade their game |
PendingConnectionFailure |
There was an error during connection to the game |
NetGuidMismatch |
NetGuid mismatch |
NetChecksumMismatch |
Network checksum mismatch |
Types of network failures broadcast from the engine