ENetworkFailure::Type

Types of network failures broadcast from the engine

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h

Include

#include "Engine/EngineBaseTypes.h"

Syntax

namespace ENetworkFailure
{
    enum Type
    {
        NetDriverAlreadyExists,
        NetDriverCreateFailure,
        NetDriverListenFailure,
        ConnectionLost,
        ConnectionTimeout,
        FailureReceived,
        OutdatedClient,
        OutdatedServer,
        PendingConnectionFailure,
        NetGuidMismatch,
        NetChecksumMismatch,
    }
}

Values

Name

Description

NetDriverAlreadyExists

A relevant net driver has already been created for this service

NetDriverCreateFailure

The net driver creation failed

NetDriverListenFailure

The net driver failed its Listen() call

ConnectionLost

A connection to the net driver has been lost

ConnectionTimeout

A connection to the net driver has timed out

FailureReceived

The net driver received an NMT_Failure message

OutdatedClient

The client needs to upgrade their game

OutdatedServer

The server needs to upgrade their game

PendingConnectionFailure

There was an error during connection to the game

NetGuidMismatch

NetGuid mismatch

NetChecksumMismatch

Network checksum mismatch

Remarks

Types of network failures broadcast from the engine

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