ESamplerSourceMode

Controls where the sampler for different texture lookups comes from

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum ESamplerSourceMode
{
    SSM_FromTextureAsset,
    SSM_Wrap_WorldGroupSettings,
    SSM_Clamp_WorldGroupSettings,
}

Values

Name

Description

SSM_FromTextureAsset

Get the sampler from the texture.

SSM_Wrap_WorldGroupSettings

Shared sampler source that does not consume a sampler slot.

SSM_Clamp_WorldGroupSettings

Shared sampler source that does not consume a sampler slot.

Remarks

Controls where the sampler for different texture lookups comes from

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