Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
enum ESamplerSourceMode
{
SSM_FromTextureAsset,
SSM_Wrap_WorldGroupSettings,
SSM_Clamp_WorldGroupSettings,
}
Name |
Description |
---|---|
SSM_FromTextureAsset |
Get the sampler from the texture. |
SSM_Wrap_WorldGroupSettings |
Shared sampler source that does not consume a sampler slot. |
SSM_Clamp_WorldGroupSettings |
Shared sampler source that does not consume a sampler slot. |
Controls where the sampler for different texture lookups comes from