Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
enum ESceneCaptureCompositeMode
{
SCCM_Overwrite,
SCCM_Additive,
SCCM_Composite,
}
Name |
Description |
---|---|
SCCM_Overwrite |
|
SCCM_Additive |
|
SCCM_Composite |
Specifies how scene captures are composited into render buffers