ESceneCaptureCompositeMode

Specifies how scene captures are composited into render buffers

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum ESceneCaptureCompositeMode
{
    SCCM_Overwrite,
    SCCM_Additive,
    SCCM_Composite,
}

Values

Name

Description

SCCM_Overwrite

SCCM_Additive

SCCM_Composite

Remarks

Specifies how scene captures are composited into render buffers

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