ESceneCaptureSource

Specifies which component of the scene rendering should be output to the final render target.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum ESceneCaptureSource
{
    SCS_SceneColorHDR,
    SCS_SceneColorHDRNoAlpha,
    SCS_FinalColorLDR,
    SCS_SceneColorSceneDepth,
    SCS_SceneDepth,
    SCS_DeviceDepth,
    SCS_Normal,
    SCS_BaseColor,
    SCS_FinalColorHDR,
    SCS_FinalToneCurveHDR,
}

Values

Name

Description

SCS_SceneColorHDR

SCS_SceneColorHDRNoAlpha

SCS_FinalColorLDR

SCS_SceneColorSceneDepth

SCS_SceneDepth

SCS_DeviceDepth

SCS_Normal

SCS_BaseColor

SCS_FinalColorHDR

SCS_FinalToneCurveHDR

Remarks

Specifies which component of the scene rendering should be output to the final render target.

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