EStreamableRenderAssetType

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h

Include

#include "Engine/StreamableRenderAsset.h"

Syntax

enum EStreamableRenderAssetType
{
    None,
    Texture,
    StaticMesh,
    SkeletalMesh,
    LandscapeMeshMobile,
}

Values

Name

Description

None

Texture

StaticMesh

SkeletalMesh

LandscapeMeshMobile

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