ETextureCompressionQuality

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Syntax

enum ETextureCompressionQuality
{
    TCQ_Default    = 0,
    TCQ_Lowest     = 1,
    TCQ_Low        = 2,
    TCQ_Medium     = 3,
    TCQ_High       = 4,
    TCQ_Highest    = 5,
    TCQ_MAX,
}

Values

Name

Description

TCQ_Default

TCQ_Lowest

TCQ_Low

TCQ_Medium

TCQ_High

TCQ_Highest

TCQ_MAX

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