ETextureSamplerFilter

Must match enum ESamplerFilter in RHIDefinitions.h.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h

Include

#include "Engine/TextureDefines.h"

Syntax

enum ETextureSamplerFilter
{
    Point,
    Bilinear,
    Trilinear,
    AnisotropicPoint,
    AnisotropicLinear,
}

Values

Name

Description

Point

Bilinear

Trilinear

AnisotropicPoint

AnisotropicLinear

Remarks

Must match enum ESamplerFilter in RHIDefinitions.h.

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