ETextureSourceFormat

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Syntax

enum ETextureSourceFormat
{
    TSF_Invalid,
    TSF_G8,
    TSF_BGRA8,
    TSF_BGRE8,
    TSF_RGBA16,
    TSF_RGBA16F,
    TSF_RGBA8,
    TSF_RGBE8,
    TSF_G16,
    TSF_MAX,
}

Values

Name

Description

TSF_Invalid

TSF_G8

TSF_BGRA8

TSF_BGRE8

TSF_RGBA16

TSF_RGBA16F

TSF_RGBA8

TSF_RGBE8

TSF_G16

TSF_MAX

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