Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
namespace ETranslucentSortPolicy
{
enum Type
{
SortByDistance = 0,
SortByProjectedZ = 1,
SortAlongAxis = 2,
}
}
Name |
Description |
---|---|
SortByDistance |
Sort based on distance from camera centerpoint to bounding sphere centerpoint. |
SortByProjectedZ |
Sort based on the post-projection Z distance to the camera. |
SortAlongAxis |
Sort based on the projection onto a fixed axis. (Best for 2D games.) |
Enumerates available options for the translucency sort policy.