EUpdateRateShiftBucket

Enum for controlling buckets for update rate optimizations if we need to stagger Multiple actor populations separately.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum EUpdateRateShiftBucket
{
    ShiftBucket0      = 0,
    ShiftBucket1,
    ShiftBucket2,
    ShiftBucket3,
    ShiftBucket4,
    ShiftBucket5,
    ShiftBucketMax,
}

Values

Name

Description

ShiftBucket0

ShiftBucket1

ShiftBucket2

ShiftBucket3

ShiftBucket4

ShiftBucket5

ShiftBucketMax

Remarks

Enum for controlling buckets for update rate optimizations if we need to stagger Multiple actor populations separately.

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