EWalkableSlopeBehavior

Controls behavior of WalkableSlopeOverride, determining how to affect walkability of surfaces for Characters.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum EWalkableSlopeBehavior
{
    WalkableSlope_Default,
    WalkableSlope_Increase,
    WalkableSlope_Decrease,
    WalkableSlope_Unwalkable,
    WalkableSlope_Max,
}

Values

Name

Description

WalkableSlope_Default

Don't affect the walkable slope. Walkable slope angle will be ignored.

WalkableSlope_Increase

Increase walkable slope.

WalkableSlope_Decrease

Decrease walkable slope.

WalkableSlope_Unwalkable

Make surface unwalkable.

WalkableSlopeAngle will be ignored.

WalkableSlope_Max

Remarks

Controls behavior of WalkableSlopeOverride, determining how to affect walkability of surfaces for Characters.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss