Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
enum ESpawnActorNameMode
{
Required_Fatal,
Required_ErrorAndReturnNull,
Required_ReturnNull,
Requested,
}
Name |
Description |
---|---|
Required_Fatal |
Fatal if unavailable, application will assert |
Required_ErrorAndReturnNull |
Report an error return null if unavailable |
Required_ReturnNull |
Return null if unavailable |
Requested |
If the supplied Name is already in use the generate an unused one using the supplied version as a base |
Modes that SpawnActor can use the supplied name when it is not None.