FAnimSlotInfo
Struct used for passing information from Matinee to an Actor for blending animations during a sequence.
Module
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Engine
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Header
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/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h
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Include
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#include "Engine/EngineTypes.h"
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Struct used for passing information from Matinee to an Actor for blending animations during a sequence.
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TArray< float >
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ChannelWeights
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Strength of each Channel within this Slot. Channel indexs are determined by track order in Matinee.
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FName
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SlotName
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Name of slot that we want to play the animtion in.
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