FBaseAttenuationSettings::CollectAttenuationShapesForVisualization

Windows
MacOS
Linux

Override Hierarchy

FBaseAttenuationSettings::CollectAttenuationShapesForVisualization()

FSoundAttenuationSettings::CollectAttenuationShapesForVisualization()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Attenuation.h

Include

#include "Engine/Attenuation.h"

Source

/Engine/Source/Runtime/Engine/Private/Attenuation.cpp

Syntax

virtual void CollectAttenuationShapesForVisualization
(
    TMultiMap< EAttenuationShape::Type, AttenuationShapeDetails > & ShapeDetailsMap
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss