FBlueprintCookedComponentInstancingData::BuildCachedPropertyDataFromTemplate

Called at load time to generate the internal cached property data stream from serialization of the source template object.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h

Include

#include "Engine/BlueprintGeneratedClass.h"

Source

/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp

Syntax

void BuildCachedPropertyDataFromTemplate
(
    UActorComponent * SourceTemplate
)

Remarks

Called at load time to generate the internal cached property data stream from serialization of the source template object.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss