Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
Include |
#include "Engine/BlueprintGeneratedClass.h" |
struct FBlueprintCookedComponentInstancingData
Cooked data for a Blueprint component template.
Name | Description | ||
---|---|---|---|
|
bHasValidCookedData |
Flag indicating whether or not this contains valid cooked data. |
|
|
TArray< struct ... |
ChangedPropertyList |
List of property info records with values that differ between the template and the component class CDO. |
|
UClass * |
ComponentTemplateClass |
Source template object class (recorded at load time and used for instancing). |
|
TEnumAsByte< EO... |
ComponentTemplateFlags |
Source template object flags (recorded at load time and used for instancing). |
|
ComponentTemplateName |
Source template object name (recorded at load time and used for instancing). |
Name | Description | |
---|---|---|
|
FBlueprintCookedComponentInstancingData() |
Default constructor. |
Name | Description | |
---|---|---|
|
~FBlueprintCookedComponentInstancingData() |
Destructor. |
Name | Description | ||
---|---|---|---|
|
BuildCachedArrayPropertyList ( |
Internal method used to help recursively build a cached sub property list from an array property for serialization. |
|
|
BuildCachedPropertyDataFromTemplate ( |
Called at load time to generate the internal cached property data stream from serialization of the source template object. |
|
|
BuildCachedPropertyList ( |
Internal method used to help recursively build the cached property list for serialization. |
|
|
const TArray... |
GetCachedPropertyData() |
Returns the internal property data stream that's used for fast binary object serialization when instancing components at runtime. |
|
const FCusto... |
GetCachedPropertyList() |
Builds/returns the internal property list that's used for serialization. |