Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include |
#include "Engine/SkeletalMesh.h" |
struct FBoneMirrorInfo
Name | Description | ||
---|---|---|---|
|
TEnumAsByte< EA... |
BoneFlipAxis |
Axis the bone is mirrored across. |
|
SourceIndex |
The bone to mirror. |
Name | Description | |
---|---|---|
|
FBoneMirrorInfo() |