FCollisionResponseContainer::SetAllChannels

Set all channels to the specified response Set all channels to the specified state

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp

Syntax

bool SetAllChannels
(
    ECollisionResponse NewResponse
)

Remarks

Set all channels to the specified response

Set all channels to the specified state

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