Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h |
Include |
#include "Engine/InstancedStaticMesh.h" |
struct FComponentInstanceSharingData
Structure that maps a component to it's lighting/instancing specific data which must be the same between all instances that are bound to that component.
Name | Description | |
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FComponentInstanceSharingData() |