Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h |
Include |
#include "Engine/InstancedStaticMesh.h" |
struct FComponentInstancedLightmapData
Helper struct to hold information about what components use what lightmap textures
Name | Description | ||
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ComponentInstances |
List of all original components and their original instances containing |
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SharingData |
List of new components |