FContentEncryptionConfig

Copyright Epic Games, Inc. All Rights Reserved.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ContentEncryptionConfig.h

Include

#include "Engine/ContentEncryptionConfig.h"

Syntax

class FContentEncryptionConfig

Remarks

Project specific configuration for content encryption

Functions

Name Description

Public function

void

 

AddNonAssetFile

(
    FName InGroupName,
    const FString& InFilename
)

Public function

void

 

AddPackage

(
    FName InGroupName,
    FName InPackageName
)

Public function

void

 

AddReleasedKey

(
    FGuid InKey
)

Public function

void

 

DissolveGroups

(
    const TSet< FName >& InGroupsToDis...
)

Public function Const

const TGroup...

 

GetPackageGroupMap()

Public function Const

const TSet< ...

 

GetReleasedKeys()

Public function

void

 

SetAllowedReferences

(
    FName InGroupName,
    EAllowedReferences InAllowedReferen...
)

Public function

void

 

SetGroupType

(
    FName InGroupName,
    EGroupType InGroupType
)

Classes

Name

Description

Public struct

FGroup

Enums

Name

Description

Public enum

EAllowedReferences

Public enum

EGroupType

Typedefs

Name

Description

TGroupMap

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